Gamedevbeginner.com

How to use script composition in Unity

When deciding how small a script should be, a good rule of thumb is that each script should only do one thing. For example, amovement script … See more

Actived: 7 days ago

URL: https://gamedevbeginner.com/how-to-use-script-composition-in-unity/

Scriptable Objects in Unity (how and when to use them)

WebFor example, the player’s health value, if it’s stored in a scriptable object, will be the same in a new level as it was at the end of the last. Allowing you to store value …

Category:  Health Go Health

How to use Get and Set (without crashing Unity)

WebThe get and set accessors give you custom control over this process meaning that, instead of changing the public variable, you can use them to change the …

Category:  Health Go Health

How to get a variable from another script in Unity (the …

WebIn the Player Health script, I’ve created a public Audio Source variable.. Like this: public class PlayerHealth : MonoBehaviour { public AudioSource …

Category:  Health Go Health

Create a Low-Health Audio Filter in Unity, Using the …

WebSet the first weights float to the player’s health. Set the second weights float to match the the filter threshold – the player’s health. Call TransitionToSnapshots on the …

Category:  Health Go Health

Events & Delegates in Unity

WebA simple player health script might manage a health value and it might expose a public damage function to other objects that could hurt the player. This makes …

Category:  Health Go Health

Singletons in Unity (done right)

WebThe health variable can be easily swapped out in the Inspector for a variable of the same type but on a different object. Meaning that you could, for example, create a …

Category:  Health Go Health

How to use Debug Log in Unity (without affecting performance)

Webfloat health = 100; void Start() { Debug.Log(health); } Which can be useful for checking the value of a variable at a specific time. Like this: An object or property …

Category:  Health Go Health

Serialize Field in Unity (how it works and when to use it)

WebAnd if they’re private, Unity doesn’t serialize them, so they don’t show up. The Serialize Field attribute forces Unity to serialize a private field, meaning that other …

Category:  Health Go Health

Unity Audio Tutorials

WebCreate a Low-Health Audio Filter in Unity, Using the Audio Mixer & Transition to Snapshots. Learn how to play audio in Unity, how to use Audio Source components, work with …

Category:  Health Go Health

Game Dev Beginner

WebMaking a game has never been as accessible as it is right now. But, it can still be surprisingly difficult to know where to start, especially if you've never done it before. …

Category:  Health Go Health

Inheritance in Unity

WebAll animals have health, but humans and cats spend their days doing very different things. Meaning that, while the functionality they share is accessible to both …

Category:  Health Go Health

Interfaces in Unity (how and when to use them)

WebWhen to use an interface in Unity (instead of something else) The purpose of an interface is to allow a class to interact with classes of different types, but in a generic …

Category:  Health Go Health

How to keep score in Unity (with loading and saving)

WebIt works in a similar way to counting the score for the amount of time elapsed except that while, before, the score was counted every second the game was still going, …

Category:  Health Go Health

How to quit the game in Unity

WebIn this case, preprocessor directives are useful for checking if the game is being run in the editor or not. This means that you can use a different quit method for …

Category:  Health Go Health

The right way to Lerp in Unity (with examples)

WebDifferent easing effects can be achieved with different calculations. For more curve formulas, try chicounity3d.wordpress.com or this article at febucci.com.. While …

Category:  Health Go Health

How to make an inventory system in Unity

WebThe list can exist in the scene on an object or it, too, can be a scriptable object, where a script on the player simply refers to a scriptable object inventory asset. Like this: …

Category:  Health Go Health

How to change a Sprite from a script in Unity (with examples)

WebFirst, create a new folder inside of your Assets folder called Resources. This can be placed anywhere in your Assets directory. Next place the Sprites into the …

Category:  Health Go Health

How to use Player Prefs in Unity

WebPlayerPrefs.SetFloat("dialogueVolume" + slot, dialogueVolume); } This allows you to save and load different versions of the same data, without changing the key. …

Category:  Health Go Health

Enemy AI in Unity

WebEnemy AI, in this case, generally refers to the ability of any non-player object, whether it’s hostile or not, to change its behaviour in response to the events of your …

Category:  Health Go Health

How to load a scene in Unity

WebHow to load a new Scene in Unity. To load any Scene from a script in Unity, first, you’ll need to make sure that the Scene you want to load is included in the build. …

Category:  Health Go Health

How to use random values in Unity (with examples)

WebSo, for example, to generate a random integer, simply pass in whole numbers when using the Random Range function. Like this: float randomNumber = …

Category:  Health Go Health