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Hit Points Fallout Wiki Fandom

The initial HP is 1. Initial level = 15 + Strength + ( 2 × Endurance ) {\displaystyle \text{Initial level}=15+\text{Strength}+(2\times\text{Endurance})} The HP increase per … See more

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URL: https://fallout.fandom.com/wiki/Hit_Points

Milton General Hospital Fallout Wiki Fandom

WebMilton General Hospital is the large ruin of a nearly fully automated healthcare facility in Milton, Massachusetts. Still standing in 2287, the building is where Sinjin and Kent …

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Liberty Prime Fallout Wiki Fandom

WebLiberty Prime (later Liberty Prime Mark II) is a unique U.S. Army robot which was completed but never saw deployment due to its lack of a suitable power source. After laying …

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Healing Factor Fallout Wiki Fandom

WebHealing Factor is a mutation in Fallout 76. Positive effects Health regeneration +300% (only works when not in combat) Negative effects Chem effects -55% (including Stimpaks, …

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Health (Fallout 76) Fallout Wiki Fandom

WebHealth is an abstracted measure of how much damage the player character can sustain, and is one of the basic derived statistics in Fallout 76. Like in previous games, Fallout 76 …

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Master Fallout Wiki Fandom

WebThe Master of the Super Mutants[5] or simply the Master, referred to by the Children of the Cathedral as the Holy Flame, Dark God,[3] and Father Hope,[Non-game 3] was the …

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Fallout 4 legendary weapon effects Fallout Wiki Fandom

WebIn Fallout 4, legendary weapon effects are special modifications applied to basic weapons that use special prefix modifiers, not obtainable elsewhere. Legendary weapons cannot …

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New Vegas medical clinic Fallout Wiki Fandom

WebFallout: New Vegas +. Has platform. Playstation 3 +, Xbox 360 + and PC +. "Serenity" "Metallic Monks" The New Vegas medical clinic is a location in the Mojave Wasteland in …

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Fallout 76 legendary armor effects Fallout Wiki Fandom

WebThis page describes the Legendary effects applicable to armor. Note: for specific technical information, click the reference notes. Note: each equipped Legendary mod increases …

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Swan Fallout Wiki Fandom

WebSwan, born Edgar Swann, is a unique super mutant behemoth living in Swan's Pond, the center of the Boston Common in 2287. He was originally Edgar Swann, a low level …

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Rad Child (Fallout: New Vegas) Fallout Wiki Fandom

WebRad Child is a perk in Fallout: New Vegas. Taking this perk grants the ability to regenerate health while having a specific threshold amount of rads, the effect of which becomes …

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Frank Horrigan Fallout Wiki Fandom

WebSpecial Agent Frank Horrigan is a super mutant and an agent of the Enclave's Secret Service in 2241.[2][3] He serves as the final boss of Fallout 2. Frank Horrigan was born …

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Fallout 4 console commands Fallout Wiki Fandom

WebThe console is a debugging tool in the computer versions of Fallout 4. It is useful for altering content while in-game, but may be used to cheat as well. It cannot be accessed in the …

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Power armor (Fallout 4) Fallout Wiki Fandom

WebPower armor is a unique form of external armor in Fallout 4. Power armor is a multi-component armor unit, comprised of a base frame, with assorted armor pieces mounted …

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Deathclaw (Fallout 4) Fallout Wiki Fandom

WebDeathclaws are highly dangerous creatures found in the Commonwealth, on the Island and in Nuka-World in 2287. Originally engineered before the Great War by the U.S. …

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Stimpak (Fallout 4) Fallout Wiki Fandom

WebStimpaks, or stimulation delivery packages, are a consumable item in Fallout 4 used for healing. This item consists of a syringe for containing and delivering the medication and …

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Nerd Rage! (Fallout 4) Fallout Wiki Fandom

WebNerd Rage! is an Intelligence perk in Fallout 4. Taking ranks of this perk provides +20 Damage Resistance and 20% bonus damage while also generating a slow-time effect …

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Fallout 76 perks Fallout Wiki Fandom

WebPerk cards in Fallout 76 replace skills from previous titles. Each perk card costs points in its SPECIAL attribute to equip. Cards of higher rank are created by combining two identical …

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Super mutant (Fallout 4) Fallout Wiki Fandom

WebInstitute super mutants are a variant of super mutant found throughout the Commonwealth, Nuka-World and the Island in 2287. These mutants were first created by the Institute in …

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