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Ability Scores – d20PFSRD

Some spells and abilities cause you to take an ability penalty for a limited amount of time. While in effect, these penalties function just like ability damage, but they cannot cause you to fall unconsciousor die. In essence, penalties cannot decrease … See more

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Heal (Wis) – d20PFSRD

WebA creature wounded by a spike growth or spike stones spell must succeed on a Reflex save or take injuries that reduce his speed by one-third. Another character can remove this …

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Character Creation Outline – d20PFSRD

WebDetermine the number of skill ranks your character gets based on his class and Intelligence modifier (and any other bonuses, such as the bonus received by humans).. Class Skills …

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Paladin – d20PFSRD

WebClass Features. All of the following are class features of the paladin. Weapon and Armor Proficiency. Paladins are proficient with all simple and martial weapons, with all types of …

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Potions – d20PFSRD

WebPotions. A potion is a magic liquid that produces its effect when imbibed. Potions vary incredibly in appearance. Magic oils are similar to potions, except that oils are applied …

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Conditions – d20PFSRD

WebFascinated. A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the …

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Healing Potion – d20PFSRD

WebYou can infuse a healing spell into a potion that produces a different effect. Prerequisite(s): Brew Potion, ability to cast cure serious wounds. Benefit(s): When you brew a potion, …

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Toughness – d20PFSRD

WebToughness. You have enhanced physical stamina. Benefit: You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than …

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Raging Vitality – d20PFSRD

WebRaging Vitality. While raging, you are full of vigor and health. Prerequisites: Con 15, rage class feature. Benefit: Whenever you are raging, the morale bonus to your Constitution …

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Regenerate – d20PFSRD

WebDESCRIPTION. The subject’s severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multi-headed creatures), broken bones, and ruined organs …

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Retraining – d20PFSRD

WebThis retraining takes 2 days per spell level of the new spell (or 1 day in the case of a cantrip or orison) and requires a trainer who can cast the spell you want. The trainer must cast …

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Familiars – d20PFSRD

WebNatural Armor Adj.: The number noted here is in addition to the familiar’s existing natural armor bonus. Int: The familiar’s Intelligence score.. Alertness (): While a familiar is within …

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Cure Light Wounds – d20PFSRD

WebCure Light Wounds, Mass. School conjuration (healing); Level bard 5, cleric/oracle 5, druid 6, inquisitor 5, shaman 5, witch 6. CASTING. Casting Time 1 standard action …

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General Feats – d20PFSRD

WebGeneral. Kinetic blast class feature, metakinesis class feature. Select one of the following metamagic feats: Disruptive Spell, Ectoplasmic Spell, Furious Spell, Merciful Spell, or …

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Eidolons – d20PFSRD

WebThe eidolon looks like a fey creature such as a dryad, nymph, pixie, or satyr. Fey eidolons usually appear as attractive humanoids and may have insect or butterfly wings. An …

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Periapt of Health – d20PFSRD

WebPeriapt of Health. Aura faint conjuration; CL 5th; Slot neck; Price 7,500 gp; Weight —. The simple periapt usually appears as a blue gemstone fastened to a silver chain designed to …

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Wondrous Items – d20PFSRD

WebNeck: This slot consists of amulets, brooches, medallions, necklaces, periapts, scarabs, and other items that can be worn around the neck or fastened to a cloak. Shoulders: This slot …

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Traits – d20PFSRD

WebBasic Basic traits are broken down into four categories: Combat, Faith, Magic, and Social. Combat traits focus on martial and physical aspects of your character’s background. …

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Cure Moderate Wounds – d20PFSRD

WebCure Moderate Wounds. School conjuration (healing); Level alchemist 2, bard 2, cleric/oracle 2, druid 3, inquisitor 2, paladin 3, ranger 3, shaman 2, witch 2; Domain …

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